- std::vector< TNodeColumn* > myBndColumns; // boundary nodes
- std::vector< TNodeColumn* > myIntColumns; // internal nodes
+ SMESH_MesherHelper* myHelper;
+ TopoDS_Face myBotFace;
+ TopoDS_Face myTopFace;
+
+ std::vector< TNodeColumn* > myBndColumns; // boundary nodes
+ std::vector< TNodeColumn* > myIntColumns; // internal nodes
+
+ typedef std::vector< double > TZColumn;
+ std::vector< TZColumn > myZColumns; // Z distribution of boundary nodes
+
+ StdMeshers_ProjectionUtils::DelaunayPtr myTopDelaunay;
+ StdMeshers_ProjectionUtils::DelaunayPtr myBotDelaunay;
+ TColStd_DataMapOfIntegerInteger myNodeID2ColID;
+