list< TopoDS_Face > meshedFaces, notQuadMeshedFaces, notQuadFaces;
const bool meshHasQuads = ( theMesh.NbQuadrangles() > 0 );
//StdMeshers_Quadrangle_2D* quadAlgo = TQuadrangleAlgo::instance( this );
list< TopoDS_Face > meshedFaces, notQuadMeshedFaces, notQuadFaces;
const bool meshHasQuads = ( theMesh.NbQuadrangles() > 0 );
//StdMeshers_Quadrangle_2D* quadAlgo = TQuadrangleAlgo::instance( this );