TopoDS_Vertex V = TopoDS::Vertex( myTool->GetMeshDS()->IndexToShape( vID ));
if ( fixCommonVertexUV( uvslf[m], V, F, VWMap, *myTool->GetMesh(),
scalex, scaley, _quadraticMesh )) {
TopoDS_Vertex V = TopoDS::Vertex( myTool->GetMeshDS()->IndexToShape( vID ));
if ( fixCommonVertexUV( uvslf[m], V, F, VWMap, *myTool->GetMesh(),
scalex, scaley, _quadraticMesh )) {