void setSelectionMode( SelectionMode selectionMode );
std::vector<int> getSelected( const char* Mesh_Entry );
void setSelectionMode( SelectionMode selectionMode );
std::vector<int> getSelected( const char* Mesh_Entry );
// --------------------- for the test purposes -----------------------
SelectionMode getSelectionMode();
void select( const char *id, std::vector<int> ids, bool append = false );
void select( const char *id, int id1, bool append = false );
// --------------------- for the test purposes -----------------------
SelectionMode getSelectionMode();
void select( const char *id, std::vector<int> ids, bool append = false );
void select( const char *id, int id1, bool append = false );