+//std includes
+#include <vector>
+
+#include <SVTK_Selection.h>
+
+#include <SVTK_Selection.h>
+
+enum
+ {
+ Node = NodeSelection,
+ Cell = CellSelection,
+ EdgeOfCell = EdgeOfCellSelection,
+ Edge = EdgeSelection,
+ Face = FaceSelection,
+ Volume = VolumeSelection,
+ Actor = ActorSelection,
+ Elem0D = Elem0DSelection,
+ Ball = BallSelection
+ };
+
+typedef struct
+{
+ double r, g, b;
+ int delta;
+} surfaceColorStruct;
+
+typedef struct
+{
+ double r, g, b;
+ int delta;
+} volumeColorStruct;
+
+typedef struct
+{
+ double r, g, b;
+} edgeColorStruct;
+
+typedef struct
+{
+ double r, g, b;
+} nodeColorStruct;
+
+struct actorAspect
+{
+ surfaceColorStruct surfaceColor;
+ volumeColorStruct volumeColor;
+ edgeColorStruct edgeColor;
+ nodeColorStruct nodeColor;
+ double opacity;
+};
+