- ## Defines "QuadranglePreference" hypothesis, forcing construction
- # of quadrangles if the number of nodes on the opposite edges is not the same
- # while the total number of nodes on edges is even
- #
- # @ingroup l3_hypos_additi
- def QuadranglePreference(self):
- hyp = self.Hypothesis("QuadranglePreference", UseExisting=1,
- CompareMethod=self.CompareEqualHyp)
- return hyp
+ ## Defines "QuadrangleParameters" hypothesis
+ # @param quadType defines the algorithm of transition between differently descretized
+ # sides of a geometrical face:
+ # - QUAD_STANDARD - both triangles and quadrangles are possible in the transition
+ # area along the finer meshed sides.
+ # - QUAD_TRIANGLE_PREF - only triangles are built in the transition area along the
+ # finer meshed sides.
+ # - QUAD_QUADRANGLE_PREF - only quadrangles are built in the transition area along
+ # the finer meshed sides, iff the total quantity of segments on
+ # all four sides of the face is even (divisible by 2).
+ # - QUAD_QUADRANGLE_PREF_REVERSED - same as QUAD_QUADRANGLE_PREF but the transition
+ # area is located along the coarser meshed sides.
+ # - QUAD_REDUCED - only quadrangles are built and the transition between the sides
+ # is made gradually, layer by layer. This type has a limitation on
+ # the number of segments: one pair of opposite sides must have the
+ # same number of segments, the other pair must have an even difference
+ # between the numbers of segments on the sides.
+ # @param triangleVertex: vertex of a trilateral geometrical face, around which triangles
+ # will be created while other elements will be quadrangles.
+ # Vertex can be either a GEOM_Object or a vertex ID within the
+ # shape to mesh
+ # @param UseExisting: if ==true - searches for the existing hypothesis created with
+ # the same parameters, else (default) - creates a new one
+ # @ingroup l3_hypos_quad
+ def QuadrangleParameters(self, quadType=StdMeshers.QUAD_STANDARD, triangleVertex=0, UseExisting=0):
+ vertexID = triangleVertex
+ if isinstance( triangleVertex, geompyDC.GEOM._objref_GEOM_Object ):
+ vertexID = self.mesh.geompyD.GetSubShapeID( self.mesh.geom, triangleVertex )
+ if not self.params:
+ compFun = lambda hyp,args: \
+ hyp.GetQuadType() == args[0] and \
+ ( hyp.GetTriaVertex()==args[1] or ( hyp.GetTriaVertex()<1 and args[1]<1))
+ self.params = self.Hypothesis("QuadrangleParams", [quadType,vertexID],
+ UseExisting = UseExisting, CompareMethod=compFun)
+ pass
+ if self.params.GetQuadType() != quadType:
+ self.params.SetQuadType(quadType)
+ if vertexID > 0:
+ self.params.SetTriaVertex( vertexID )
+ return self.params