+ // Update Python script
+ TCollection_AsciiString str( "pattern.ApplyTo3DBlock( " );
+ SMESH_Gen_i::AddObject( str, theBlock ) += ", ";
+ SMESH_Gen_i::AddObject( str, theVertex000 ) += ", ";
+ SMESH_Gen_i::AddObject( str, theVertex001 ) += " )";
+ SMESH_Gen_i::AddToCurrentPyScript( str );
+
+ return points._retn();
+}
+
+//=======================================================================
+//function : ApplyToMeshFaces
+//purpose :
+//=======================================================================
+
+SMESH::point_array*
+ SMESH_Pattern_i::ApplyToMeshFaces(SMESH::SMESH_Mesh_ptr theMesh,
+ const SMESH::long_array& theFacesIDs,
+ CORBA::Long theNodeIndexOnKeyPoint1,
+ CORBA::Boolean theReverse)
+{
+ SMESH::point_array_var points = new SMESH::point_array;
+
+ ::SMESH_Mesh* aMesh = getMesh( theMesh );
+ if ( !aMesh )
+ return points._retn();
+
+ list<const gp_XYZ *> xyzList;
+ set<const SMDS_MeshFace*> fset;
+ for (int i = 0; i < theFacesIDs.length(); i++)
+ {
+ CORBA::Long index = theFacesIDs[i];
+ const SMDS_MeshElement * elem = aMesh->GetMeshDS()->FindElement(index);
+ if ( elem && elem->GetType() == SMDSAbs_Face )
+ fset.insert( static_cast<const SMDS_MeshFace *>( elem ));
+ }
+ if (myPattern.Apply( fset, theNodeIndexOnKeyPoint1, theReverse ) &&
+ myPattern.GetMappedPoints( xyzList ))
+ {
+ points->length( xyzList.size() );
+ list<const gp_XYZ *>::iterator xyzIt = xyzList.begin();
+ for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) {
+ SMESH::PointStruct & p = points[ i++ ];
+ (*xyzIt)->Coord( p.x, p.y, p.z );
+ }
+ }
+
+ // Update Python script
+ TCollection_AsciiString str( "pattern.ApplyToMeshFaces( " );
+ SMESH_Gen_i::AddObject( str, theMesh ) += ", ";
+ SMESH_Gen_i::AddArray( str, theFacesIDs ) += ", ";
+ str += TCollection_AsciiString( (int)theNodeIndexOnKeyPoint1 ) + ", ";
+ str += TCollection_AsciiString( theReverse ) + " )";
+ SMESH_Gen_i::AddToCurrentPyScript( str );
+
+ return points._retn();
+}
+
+//=======================================================================
+//function : ApplyToHexahedrons
+//purpose :
+//=======================================================================
+
+SMESH::point_array*
+ SMESH_Pattern_i::ApplyToHexahedrons(SMESH::SMESH_Mesh_ptr theMesh,
+ const SMESH::long_array& theVolumesIDs,
+ CORBA::Long theNode000Index,
+ CORBA::Long theNode001Index)
+{
+ SMESH::point_array_var points = new SMESH::point_array;
+
+ ::SMESH_Mesh* aMesh = getMesh( theMesh );
+ if ( !aMesh )
+ return points._retn();
+
+ list<const gp_XYZ *> xyzList;
+ set<const SMDS_MeshVolume*> vset;
+ for (int i = 0; i < theVolumesIDs.length(); i++)
+ {
+ CORBA::Long index = theVolumesIDs[i];
+ const SMDS_MeshElement * elem = aMesh->GetMeshDS()->FindElement(index);
+ if ( elem && elem->GetType() == SMDSAbs_Volume && elem->NbNodes() == 8 )
+ vset.insert( static_cast<const SMDS_MeshVolume *>( elem ));
+ }
+ if (myPattern.Apply( vset, theNode000Index, theNode001Index ) &&
+ myPattern.GetMappedPoints( xyzList ))
+ {
+ points->length( xyzList.size() );
+ list<const gp_XYZ *>::iterator xyzIt = xyzList.begin();
+ for ( int i = 0; xyzIt != xyzList.end(); xyzIt++ ) {
+ SMESH::PointStruct & p = points[ i++ ];
+ (*xyzIt)->Coord( p.x, p.y, p.z );
+ }
+ }
+
+ // Update Python script
+ TCollection_AsciiString str( "pattern.ApplyToHexahedrons( " );
+ SMESH_Gen_i::AddObject( str, theMesh ) += ", ";
+ SMESH_Gen_i::AddArray( str, theVolumesIDs ) += ", ";
+ str += TCollection_AsciiString( (int)theNode000Index ) + ", ";
+ str += TCollection_AsciiString( (int)theNode001Index ) + " )";
+ SMESH_Gen_i::AddToCurrentPyScript( str );
+