+ /*!
+ * \brief Create a polyline consisting of 1D mesh elements each lying on a 2D element of
+ * the initial mesh. Positions of new nodes are found by cutting the mesh by the
+ * plane passing through pairs of points specified by each PolySegment structure.
+ * If there are several paths connecting a pair of points, the shortest path is
+ * selected by the module. Position of the cutting plane is defined by the two
+ * points and an optional vector lying on the plane specified by a PolySegment.
+ * By default the vector is defined by Mesh module as following. A middle point
+ * of the two given points is computed. The middle point is projected to the mesh.
+ * The vector goes from the middle point to the projection point. In case of planar
+ * mesh, the vector is normal to the mesh.
+ * \param [inout] segments - PolySegment's defining positions of cutting planes.
+ * Return the used vector and position of the middle point.
+ * \param [in] groupName - optional name of a group where created mesh segments will
+ * be added.
+ */
+ void MakePolyLine(SMESH::ListOfPolySegments& segments,
+ const char* groupName)
+ throw (SALOME::SALOME_Exception);
+
+ /*!
+ * \brief Create a slot of given width around given 1D elements lying on a triangle mesh.
+ * The slot is constructed by cutting faces by cylindrical surfaces made
+ * around each segment. Segments are expected to be created by MakePolyLine().
+ * \return Edges located at the slot boundary
+ */
+ SMESH::ListOfEdges* MakeSlot(SMESH::SMESH_GroupBase_ptr segments,
+ CORBA::Double width)
+ throw (SALOME::SALOME_Exception);
+
+
+ private: //!< private methods