+//=============================================================================
+/*!
+ * Move the node to a given point
+ */
+//=============================================================================
+
+CORBA::Boolean SMESH_MeshEditor_i::MoveNode(CORBA::Long NodeID,
+ CORBA::Double x,
+ CORBA::Double y,
+ CORBA::Double z)
+{
+ initData(/*deleteSearchers=*/false);
+
+ const SMDS_MeshNode * node = GetMeshDS()->FindNode( NodeID );
+ if ( !node )
+ return false;
+
+ if ( theNodeSearcher )
+ theSearchersDeleter.Set( myMesh ); // remove theNodeSearcher if mesh is other
+
+ if ( theNodeSearcher ) // move node and update theNodeSearcher data accordingly
+ theNodeSearcher->MoveNode(node, gp_Pnt( x,y,z ));
+ else
+ GetMeshDS()->MoveNode(node, x, y, z);
+
+ // Update Python script
+ TPythonDump() << "isDone = " << this << ".MoveNode( "
+ << NodeID << ", " << x << ", " << y << ", " << z << " )";
+
+ return true;
+}
+
+//================================================================================
+/*!
+ * \brief Return ID of node closest to a given point
+ */
+//================================================================================
+
+CORBA::Long SMESH_MeshEditor_i::FindNodeClosestTo(CORBA::Double x,
+ CORBA::Double y,
+ CORBA::Double z)
+{
+ theSearchersDeleter.Set( myMesh ); // remove theNodeSearcher if mesh is other
+
+ if ( !theNodeSearcher ) {
+ ::SMESH_MeshEditor anEditor( myMesh );
+ theNodeSearcher = anEditor.GetNodeSearcher();
+ }
+ gp_Pnt p( x,y,z );
+ if ( const SMDS_MeshNode* node = theNodeSearcher->FindClosestTo( p ))
+ return node->GetID();
+
+ return 0;
+}
+