+
+
+ /*!
+ * sum of length of 1D elements of the source
+ */
+ double Length(SMESH::SMESH_IDSource_ptr theSource);
+
+ /*!
+ * sum of area of 2D elements of the source
+ */
+ double Area(SMESH::SMESH_IDSource_ptr theSource);
+
+ /*!
+ * sum of volume of 3D elements of the source
+ */
+ double Volume(SMESH::SMESH_IDSource_ptr theSource);
+
+ /*!
+ * gravity center of the source
+ */
+ SMESH::PointStruct GravityCenter(SMESH::SMESH_IDSource_ptr theSource);