SMESH_MeshEditor::TListOfListOfNodes aGroupsOfNodes;
aNewEditor.FindCoincidentNodes( aMeshNodes, theMergeTolerance, aGroupsOfNodes );
aNewEditor.MergeNodes( aGroupsOfNodes );
SMESH_MeshEditor::TListOfListOfNodes aGroupsOfNodes;
aNewEditor.FindCoincidentNodes( aMeshNodes, theMergeTolerance, aGroupsOfNodes );
aNewEditor.MergeNodes( aGroupsOfNodes );