- for ( hyp = myHypos.begin(); hyp != myHypos.end(); ++hyp )
- (*hyp)->ComputeDiscarded( myLastComputeCmd );
+ // check if the previously computed mesh has been edited,
+ // if so then we do not clear the previous Compute()
+ bool toClear = true;
+ if ( myLastComputeCmd->GetMethod() == "Compute" )
+ {
+ list< Handle(_pyMeshEditor)>::iterator e = myEditors.begin();
+ for ( ; e != myEditors.end() && toClear; ++e )
+ {
+ list< Handle(_pyCommand)>& cmds = (*e)->GetProcessedCmds();
+ list< Handle(_pyCommand) >::reverse_iterator cmd = cmds.rbegin();
+ if ( cmd != cmds.rend() &&
+ (*cmd)->GetOrderNb() > myLastComputeCmd->GetOrderNb() )
+ toClear = false;
+ }
+ }
+ if ( toClear )
+ {
+ // clear hyp commands called before myLastComputeCmd
+ for ( hyp = myHypos.begin(); hyp != myHypos.end(); ++hyp )
+ (*hyp)->ComputeDiscarded( myLastComputeCmd );