- // construction
- void init( std::vector<const TVDEdge*>& maEdges,
- const Boundary* boundary,
- std::map< const TVDVertex*, BranchEndType > endType);
+ bool isRemoved() const { return _proxyPoint._branch; }
+
+ public: // internal: construction
+
+ void init( std::vector<const TVDEdge*>& maEdges,
+ const Boundary* boundary,
+ std::map< const TVDVertex*, BranchEndType >& endType);