// writes segments into a txt file readable by voronoi_visualizer
void inSegmentsToFile( vector< InSegment>& inSegments)
{
// writes segments into a txt file readable by voronoi_visualizer
void inSegmentsToFile( vector< InSegment>& inSegments)
{
const char* fileName = "/misc/dn25/salome/eap/salome/misc/Code/C++/MAdebug.txt";
const char* user = getenv("USER");
if ( !user || strcmp( user, "eap" )) return;
const char* fileName = "/misc/dn25/salome/eap/salome/misc/Code/C++/MAdebug.txt";
const char* user = getenv("USER");
if ( !user || strcmp( user, "eap" )) return;
if ( !getenv("bndSegsToMesh")) return;
map< const TVDVertex *, int > v2Node;
map< const TVDVertex *, int >::iterator v2n;
if ( !getenv("bndSegsToMesh")) return;
map< const TVDVertex *, int > v2Node;
map< const TVDVertex *, int >::iterator v2n;
text << "\n";
file.write( text.c_str(), text.size() );
cout << fileName << endl;
text << "\n";
file.write( text.c_str(), text.size() );
cout << fileName << endl;