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Fix SALOME_TESTS/Grids/smesh/imps_09/K0
[modules/smesh.git]
/
src
/
SMESHUtils
/
SMESH_Delaunay.cxx
diff --git
a/src/SMESHUtils/SMESH_Delaunay.cxx
b/src/SMESHUtils/SMESH_Delaunay.cxx
index c62c2c01bc4d7e8cef6051d7fd903a5d982e6288..8ae5f1761a41089737828165354d6c0d61d8311c 100644
(file)
--- a/
src/SMESHUtils/SMESH_Delaunay.cxx
+++ b/
src/SMESHUtils/SMESH_Delaunay.cxx
@@
-32,6
+32,8
@@
#include <BRepAdaptor_Surface.hxx>
#include <BRepMesh_Delaun.hxx>
#include <BRepAdaptor_Surface.hxx>
#include <BRepMesh_Delaun.hxx>
+#include <Basics_OCCTVersion.hxx>
+
//================================================================================
/*!
* \brief Construct a Delaunay triangulation of given boundary nodes
//================================================================================
/*!
* \brief Construct a Delaunay triangulation of given boundary nodes
@@
-82,7
+84,11
@@
SMESH_Delaunay::SMESH_Delaunay(const std::vector< const UVPtStructVec* > & bound
_bndNodes.resize( nbP );
// fill boundary points
_bndNodes.resize( nbP );
// fill boundary points
+#if OCC_VERSION_LARGE <= 0x07030000
BRepMesh::Array1OfVertexOfDelaun bndVert( 1, 1 + nbP );
BRepMesh::Array1OfVertexOfDelaun bndVert( 1, 1 + nbP );
+#else
+ IMeshData::Array1OfVertexOfDelaun bndVert( 1, 1 + nbP );
+#endif
BRepMesh_Vertex v( 0, 0, BRepMesh_Frontier );
for ( size_t iW = 0; iW < boundaryNodes.size(); ++iW )
{
BRepMesh_Vertex v( 0, 0, BRepMesh_Frontier );
for ( size_t iW = 0; iW < boundaryNodes.size(); ++iW )
{
@@
-218,7
+224,11
@@
const BRepMesh_Triangle* SMESH_Delaunay::FindTriangle( const gp_XY&
gp_XY seg = uv - gc;
tria->Edges( linkIDs, ori );
gp_XY seg = uv - gc;
tria->Edges( linkIDs, ori );
+#if OCC_VERSION_LARGE <= 0x07030000
int triaID = _triaDS->IndexOf( *tria );
int triaID = _triaDS->IndexOf( *tria );
+#else
+ int triaID = tria - & ( _triaDS->GetElement( 0 ));
+#endif
tria = 0;
for ( int i = 0; i < 3; ++i )
tria = 0;
for ( int i = 0; i < 3; ++i )
@@
-262,8
+272,13
@@
const BRepMesh_Triangle* SMESH_Delaunay::GetTriangleNear( int iBndNode )
{
int nodeIDs[3];
int nbNbNodes = _bndNodes.size();
{
int nodeIDs[3];
int nbNbNodes = _bndNodes.size();
+#if OCC_VERSION_LARGE <= 0x07030000
const BRepMesh::ListOfInteger & linkIds = _triaDS->LinksConnectedTo( iBndNode + 1 );
BRepMesh::ListOfInteger::const_iterator iLink = linkIds.cbegin();
const BRepMesh::ListOfInteger & linkIds = _triaDS->LinksConnectedTo( iBndNode + 1 );
BRepMesh::ListOfInteger::const_iterator iLink = linkIds.cbegin();
+#else
+ const IMeshData::ListOfInteger & linkIds = _triaDS->LinksConnectedTo( iBndNode + 1 );
+ IMeshData::ListOfInteger::const_iterator iLink = linkIds.cbegin();
+#endif
for ( ; iLink != linkIds.cend(); ++iLink )
{
const BRepMesh_PairOfIndex & triaIds = _triaDS->ElementsConnectedTo( *iLink );
for ( ; iLink != linkIds.cend(); ++iLink )
{
const BRepMesh_PairOfIndex & triaIds = _triaDS->ElementsConnectedTo( *iLink );