Salome HOME
projects
/
modules
/
smesh.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
patch for correct linking on Windows
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_VTKUtils.h
diff --git
a/src/SMESHGUI/SMESHGUI_VTKUtils.h
b/src/SMESHGUI/SMESHGUI_VTKUtils.h
index e571f30bb2aedff2f215cf6b0f879264ef851647..902eddbf2cde1366e4784ce8f0200654ed03999d 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_VTKUtils.h
+++ b/
src/SMESHGUI/SMESHGUI_VTKUtils.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
2
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
5
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-6,7
+6,7
@@
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License
, or (at your option) any later version
.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@
-206,6
+206,14
@@
SMESHGUI_EXPORT
double theDist,
double theBounds[6],
double theOrigin[3] );
double theDist,
double theBounds[6],
double theOrigin[3] );
+
+ bool ComputeBounds( std::list<vtkActor*> theActorList,
+ double theBounds[6]);
+
+ void PositionToDistance( double theBounds[6],
+ double theDirection[3],
+ double thePos[3],
+ double& theDist );
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
};
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
};