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Do not show a mesh when a group is created
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_VTKUtils.h
diff --git
a/src/SMESHGUI/SMESHGUI_VTKUtils.h
b/src/SMESHGUI/SMESHGUI_VTKUtils.h
index b226f7767263878de40db1ebad4ba33837ee60ad..4fe56eef73bff4122f0ef9fb21dc826713d74e89 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_VTKUtils.h
+++ b/
src/SMESHGUI/SMESHGUI_VTKUtils.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
2
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
4
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-6,7
+6,7
@@
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License
, or (at your option) any later version
.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@
-202,10
+202,18
@@
SMESHGUI_EXPORT
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
//----------------------------------------------------------------------------
SMESHGUI_EXPORT
bool ComputeClippingPlaneParameters( std::list<vtkActor*> theActorList,
- vtkFloatingPointType theNormal[3],
- vtkFloatingPointType theDist,
- vtkFloatingPointType theBounds[6],
- vtkFloatingPointType theOrigin[3] );
+ double theNormal[3],
+ double theDist,
+ double theBounds[6],
+ double theOrigin[3] );
+
+ bool ComputeBounds( std::list<vtkActor*> theActorList,
+ double theBounds[6]);
+
+ void PositionToDistance( double theBounds[6],
+ double theDirection[3],
+ double thePos[3],
+ double& theDist );
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
};
SMESHGUI_EXPORT
void RemoveVisualObjectWithActors( const char* theEntry, bool fromAllViews = false );
};