- connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
- connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
- connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
- connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int)));
+ connect(mySMESHGUI, SIGNAL (SignalCloseAllDialogs()), this, SLOT(reject()));
+ connect(mySMESHGUI, SIGNAL (SignalActivatedViewManager()), this, SLOT(onOpenView()));
+ connect(mySMESHGUI, SIGNAL (SignalCloseView()), this, SLOT(onCloseView()));
+
+ connect(LineEditElements, SIGNAL(textChanged(const QString&)), SLOT(onTextChange(const QString&)));
+ connect(CheckBoxMesh, SIGNAL(toggled(bool)), SLOT(onSelectMesh(bool)));
+ connect(ActionGroup, SIGNAL(buttonClicked(int)), SLOT(onActionClicked(int)));