- connect(myOkBtn, SIGNAL(clicked()), this, SLOT(close()));
- connect(mySelectBtn, SIGNAL(clicked()), this, SLOT(onStartSelection()));
- connect(SMESHGUI::GetSMESHGUI(), SIGNAL(SignalCloseAllDialogs()), this, SLOT(close()));
- connect(SMESHGUI::GetSMESHGUI(), SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
- connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));
+ connect( myOkBtn, SIGNAL(clicked()), this, SLOT(close()));
+ connect( mySelectBtn, SIGNAL(clicked()), this, SLOT(onStartSelection()));
+ connect( mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), this, SLOT(close()));
+ connect( mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), this, SLOT(DeactivateActiveDialog()));
+ connect( mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(onSelectionChanged()));