+ void closeEvent (QCloseEvent*);
+ void enterEvent (QEvent*);
+ void hideEvent (QHideEvent*); /* ESC key */
+ void keyPressEvent(QKeyEvent*);
+ QFrame* createButtonFrame (QWidget*);
+ QFrame* createMainFrame (QWidget*);
+ bool isValid (const bool) const;
+ bool getNodeIds (const QString&, int&, int&) const;
+ virtual bool process (SMESH::SMESH_MeshEditor_ptr, const int, const int) = 0;