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update of messages
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_SewingDlg.h
diff --git
a/src/SMESHGUI/SMESHGUI_SewingDlg.h
b/src/SMESHGUI/SMESHGUI_SewingDlg.h
index f8ff617d0a8b1b3e76b58ee3d6354e0bf00c6af9..7ba8a45c484fa54e5c6f730ec31a2016a93f5ca0 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_SewingDlg.h
+++ b/
src/SMESHGUI/SMESHGUI_SewingDlg.h
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-201
2
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-201
4
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-6,7
+6,7
@@
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
// License as published by the Free Software Foundation; either
-// version 2.1 of the License.
+// version 2.1 of the License
, or (at your option) any later version
.
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
//
// This library is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
@@
-63,9
+63,7
@@
public:
private:
void Init();
private:
void Init();
- void closeEvent( QCloseEvent* );
void enterEvent( QEvent* ); /* mouse enter the QWidget */
void enterEvent( QEvent* ); /* mouse enter the QWidget */
- void hideEvent( QHideEvent* ); /* ESC key */
void keyPressEvent( QKeyEvent* );
int GetConstructorId();
bool IsValid();
void keyPressEvent( QKeyEvent* );
int GetConstructorId();
bool IsValid();
@@
-118,10
+116,12
@@
private:
QString myHelpFileName;
QString myHelpFileName;
+protected slots:
+ virtual void reject();
+
private slots:
void ConstructorsClicked( int );
void ClickOnOk();
private slots:
void ConstructorsClicked( int );
void ClickOnOk();
- void ClickOnCancel();
bool ClickOnApply();
void ClickOnHelp();
void SetEditCurrentArgument();
bool ClickOnApply();
void ClickOnHelp();
void SetEditCurrentArgument();