- // parameters got from actor return nothing if an actor is not visible
- virtual QValueList<QVariant> elemTypes( int ind ) const;
- virtual QValueList<QVariant> labeledTypes( int ind ) const;
- virtual QString displayMode( int ind ) const;
- virtual QString shrinkMode( int ind ) const;
- virtual QValueList<QVariant> entityMode( int ind ) const;
- virtual QString controlMode( int ind ) const;
+ virtual bool isDistributionVisible( int ) const;
+ virtual bool isScalarBarVisible( int ) const;
+ virtual bool hasChildren( int ) const;
+ virtual int nbChildren( int ) const;
+ virtual bool isContainer( int ) const;
+
+ // parameters got from actor, return nothing if an actor is not visible
+ virtual QList<QVariant> elemTypes( int, bool ) const; // == objElemTypes w/o actor
+ virtual QList<QVariant> labeledTypes( int ) const;
+ virtual QString displayMode( int ) const;
+ virtual QString shrinkMode( int ) const;
+ virtual QList<QVariant> entityMode( int ) const;
+ virtual QString controlMode( int ) const;
+ virtual QString controlMode() const;
+ virtual bool isNumFunctor( int ) const;
+ virtual QString facesOrientationMode( int ) const;
+ virtual QString groupType( int ) const;