SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
if ( modeMap.size() > 1 )
return (( modeMap.contains( SMESH::DIM_3D )) ||
SMESHGUI_PrecomputeOp::getAssignedAlgos( pMesh, modeMap );
if ( modeMap.size() > 1 )
return (( modeMap.contains( SMESH::DIM_3D )) ||