aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, false);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);
aMeshEditor->Scale(myObjects[i], aPoint, aScaleFact, false);
}
else {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[0]->GetMeshEditor();
SMESH::IDSource_wrap src = aMeshEditor->MakeIDSource(anElementsId, SMESH::ALL);