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fix selection by id entering, fix shape dim definition
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_RotationDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_RotationDlg.cxx
b/src/SMESHGUI/SMESHGUI_RotationDlg.cxx
index bc33e671858d48a0649dcd8dc6ed9c7def861318..baf1359ce0ee489ef887409b8d4a4a7e2a68403a 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_RotationDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_RotationDlg.cxx
@@
-448,7
+448,7
@@
void SMESHGUI_RotationDlg::ClickOnCancel()
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
{
disconnect(mySelectionMgr, 0, this, 0);
mySelectionMgr->clearFilters();
- mySelectionMgr->clearSelected();
+
//
mySelectionMgr->clearSelected();
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);
SMESH::SetPointRepresentation(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
aViewWindow->SetSelectionMode(ActorSelection);