+
+//=================================================================================
+// function : setFilters()
+// purpose : SLOT. Called when "Filter" button pressed.
+//=================================================================================
+void SMESHGUI_RemoveElementsDlg::setFilters()
+{
+ if ( !myFilterDlg )
+ myFilterDlg = new SMESHGUI_FilterDlg( mySMESHGUI, SMESH::ALL );
+
+ myFilterDlg->SetSelection();
+ myFilterDlg->SetMesh( myMesh );
+ myFilterDlg->SetSourceWg( LineEditC1A1 );
+
+ myFilterDlg->show();
+}