- SALOME_Selection* mySelection;
- SMESH_Actor* myActor;
- double myIniX, myIniY, myIniW, myIniH;
- int myIniOrientation;
+ SMESHGUI* mySMESHGUI;
+ LightApp_SelectionMgr* mySelectionMgr;
+ SMESH_Actor* myActor;
+ double myIniX, myIniY, myIniW, myIniH;
+ int myIniOrientation;
+ double DEF_VER_X,DEF_VER_Y,DEF_VER_H,DEF_VER_W;
+ double DEF_HOR_X,DEF_HOR_Y,DEF_HOR_H,DEF_HOR_W;