if ( CheckBoxMesh->isChecked() )
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );
if ( CheckBoxMesh->isChecked() )
for ( int i = 0; i < myObjects.count(); i++ ) {
SMESH::SMESH_MeshEditor_var aMeshEditor = myMeshes[i]->GetMeshEditor();
myMeshes[i]->SetParameters( aParameters.join( ":" ).toLatin1().constData() );