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Avoid empty items in the "Algorithm" combo-box in the "Create/Edit Mesh" dialog.
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_MeshInfo.h
diff --git
a/src/SMESHGUI/SMESHGUI_MeshInfo.h
b/src/SMESHGUI/SMESHGUI_MeshInfo.h
index ad25be9bb62c38ad0191cbfe52fde9b25e05bebb..a63e205cfa26e2e4e26c82f4a7bb48b2f7bb7939 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_MeshInfo.h
+++ b/
src/SMESHGUI/SMESHGUI_MeshInfo.h
@@
-111,8
+111,12
@@
private:
void setFontAttributes( QWidget*, int, bool = true );
void setFieldsVisible( int, int, bool );
void setFontAttributes( QWidget*, int, bool = true );
void setFieldsVisible( int, int, bool );
+private slots:
+ void loadMesh();
+
private:
private:
- iwlist myWidgets;
+ iwlist myWidgets;
+ QPushButton* myLoadBtn;
};
class SMESHGUI_EXPORT SMESHGUI_ElemInfo : public QWidget
};
class SMESHGUI_EXPORT SMESHGUI_ElemInfo : public QWidget
@@
-208,6
+212,7
@@
class GrpComputor: public QObject
public:
GrpComputor( SMESH::SMESH_GroupBase_ptr, QTreeWidgetItem*, QObject* );
public:
GrpComputor( SMESH::SMESH_GroupBase_ptr, QTreeWidgetItem*, QObject* );
+ QTreeWidgetItem* getItem() { return myItem; }
public slots:
void compute();
public slots:
void compute();
@@
-229,6
+234,8
@@
public:
void showInfo( SMESH::SMESH_IDSource_ptr );
// void clear();
void showInfo( SMESH::SMESH_IDSource_ptr );
// void clear();
+private slots:
+ void changeLoadToCompute();
private:
QTreeWidgetItem* createItem( QTreeWidgetItem* = 0, int = 0 );
private:
QTreeWidgetItem* createItem( QTreeWidgetItem* = 0, int = 0 );