+ SMESHGUI::Modified();
+
+ // Re-init controls to create the next group
+ myElemGeoIDs.clear();
+ myNodeGeoIDs.clear();
+ removeCustomFilters();
+ myDlg->myNodeGeomList->clear();
+ myDlg->myElemGeomList->clear();
+ myDlg->myElemGeomBtn->setChecked(false);
+ myDlg->myNodeGeomBtn->setChecked(false);
+ myDlg->updateButtons();
+
+ update( UF_ObjBrowser | UF_Model );
+
+ if( LightApp_Application* anApp =
+ dynamic_cast<LightApp_Application*>( SUIT_Session::session()->activeApplication() ) )
+ anApp->browseObjects( anEntryList, isApplyAndClose() );