- case 0: aType = SMESH::NODE; break;
- case 1: aType = SMESH::EDGE; break;
- case 2: aType = SMESH::FACE; break;
- case 3: aType = SMESH::VOLUME; break;
+ case 0:
+ aType = SMESH::NODE;
+ mySelector->SetSelectionMode(NodeSelection);
+ break;
+ case 1:
+ aType = SMESH::EDGE;
+ mySelector->SetSelectionMode(EdgeSelection);
+ break;
+ case 2:
+ aType = SMESH::FACE;
+ mySelector->SetSelectionMode(FaceSelection);
+ break;
+ case 3:
+ aType = SMESH::VOLUME;
+ mySelector->SetSelectionMode(VolumeSelection);
+ break;
+ default:
+ mySelector->SetSelectionMode(ActorSelection);