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Fix for the problem: VTK Viewer isn?t updated automatically after activation of...
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_GroupDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_GroupDlg.cxx
b/src/SMESHGUI/SMESHGUI_GroupDlg.cxx
index 2a86d827468eab72b721d81310a63304e02a56c5..9bf9e43f5f9758ef141072521b10a0dc6155ae0f 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_GroupDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_GroupDlg.cxx
@@
-89,9
+89,8
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() ),
- myIsBusy( false )
+ myIsBusy( false ),
+ myActor( 0 )
{
if (!name) setName("SMESHGUI_GroupDlg");
initDialog(true);
{
if (!name) setName("SMESHGUI_GroupDlg");
initDialog(true);
@@
-104,6
+103,8
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
myGeomGroupLine->setEnabled(false);
}
myGeomGroupLine->setEnabled(false);
}
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
@@
-120,19
+121,23
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() ),
myIsBusy( false )
{
if (!name) setName("SMESHGUI_GroupDlg");
myIsBusy( false )
{
if (!name) setName("SMESHGUI_GroupDlg");
+
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
initDialog(false);
if (!theGroup->_is_nil())
init(theGroup);
else {
mySelectSubMesh->setEnabled(false);
mySelectGroup->setEnabled(false);
initDialog(false);
if (!theGroup->_is_nil())
init(theGroup);
else {
mySelectSubMesh->setEnabled(false);
mySelectGroup->setEnabled(false);
- }
+ myCurrentLineEdit = myMeshGroupLine;
+ setSelectionMode(5);
+ }
+
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
@@
-542,19
+547,24
@@
void SMESHGUI_GroupDlg::setSelectionMode (int theMode)
myActor->SetPointRepresentation(true);
else
SMESH::SetPointRepresentation(true);
myActor->SetPointRepresentation(true);
else
SMESH::SetPointRepresentation(true);
- myViewWindow->SetSelectionMode(NodeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
break;
case 1:
break;
case 1:
- myViewWindow->SetSelectionMode(EdgeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
break;
case 2:
break;
case 2:
- myViewWindow->SetSelectionMode(FaceSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
break;
default:
break;
default:
- myViewWindow->SetSelectionMode(VolumeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(VolumeSelection);
}
} else {
}
} else {
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
if (theMode == 4)
mySelectionMgr->installFilter(mySubMeshFilter);
else if (theMode == 5)
if (theMode == 4)
mySelectionMgr->installFilter(mySubMeshFilter);
else if (theMode == 5)
@@
-706,7
+716,8
@@
void SMESHGUI_GroupDlg::onListSelectionChanged()
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
- myViewWindow->highlight( myActor->getIO(), true, true );
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myActor->getIO(), true, true );
}
myIsBusy = false;
}
}
myIsBusy = false;
}
@@
-885,7
+896,7
@@
void SMESHGUI_GroupDlg::onObjectSelectionChanged()
updateButtons();
} else {
updateButtons();
} else {
- if (aNbSel == 1) {
+ if (aNbSel == 1
&& myActor
) {
QString aListStr = "";
int aNbItems = 0;
if (myTypeId == 0) {
QString aListStr = "";
int aNbItems = 0;
if (myTypeId == 0) {
@@
-1391,7
+1402,8
@@
void SMESHGUI_GroupDlg::onClose()
}
mySelectionMgr->clearSelected();
}
mySelectionMgr->clearSelected();
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->clearFilters();
mySMESHGUI->ResetState();
mySelectionMgr->clearFilters();
mySMESHGUI->ResetState();