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PAL9522 - do not abort on hypothesis assignation failure
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_GroupDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_GroupDlg.cxx
b/src/SMESHGUI/SMESHGUI_GroupDlg.cxx
index 25ecdabccecc76348254f05c5c62cf497ee74a9a..2a73bc99384abc66433bf321ce3514d48a7cee34 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_GroupDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_GroupDlg.cxx
@@
-89,8
+89,6
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() ),
myIsBusy( false ),
myActor( 0 )
{
myIsBusy( false ),
myActor( 0 )
{
@@
-105,6
+103,8
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
myGeomGroupLine->setEnabled(false);
}
myGeomGroupLine->setEnabled(false);
}
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
@@
-121,8
+121,6
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
WStyle_Title | WStyle_SysMenu | WDestructiveClose),
mySMESHGUI( theModule ),
mySelectionMgr( SMESH::GetSelectionMgr( theModule ) ),
- myViewWindow( SMESH::GetViewWindow( theModule ) ),
- mySelector( myViewWindow->GetSelector() ),
myIsBusy( false )
{
if (!name) setName("SMESHGUI_GroupDlg");
myIsBusy( false )
{
if (!name) setName("SMESHGUI_GroupDlg");
@@
-134,6
+132,8
@@
SMESHGUI_GroupDlg::SMESHGUI_GroupDlg( SMESHGUI* theModule, const char* name,
mySelectGroup->setEnabled(false);
}
mySelectGroup->setEnabled(false);
}
+ mySelector = (SMESH::GetViewWindow( mySMESHGUI ))->GetSelector();
+
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
/* Move widget on the botton right corner of main widget */
int x, y ;
mySMESHGUI->DefineDlgPosition(this, x, y);
@@
-543,19
+543,24
@@
void SMESHGUI_GroupDlg::setSelectionMode (int theMode)
myActor->SetPointRepresentation(true);
else
SMESH::SetPointRepresentation(true);
myActor->SetPointRepresentation(true);
else
SMESH::SetPointRepresentation(true);
- myViewWindow->SetSelectionMode(NodeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(NodeSelection);
break;
case 1:
break;
case 1:
- myViewWindow->SetSelectionMode(EdgeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(EdgeSelection);
break;
case 2:
break;
case 2:
- myViewWindow->SetSelectionMode(FaceSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(FaceSelection);
break;
default:
break;
default:
- myViewWindow->SetSelectionMode(VolumeSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(VolumeSelection);
}
} else {
}
} else {
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
if (theMode == 4)
mySelectionMgr->installFilter(mySubMeshFilter);
else if (theMode == 5)
if (theMode == 4)
mySelectionMgr->installFilter(mySubMeshFilter);
else if (theMode == 5)
@@
-707,7
+712,8
@@
void SMESHGUI_GroupDlg::onListSelectionChanged()
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
SALOME_ListIO aList;
aList.Append(myActor->getIO());
mySelectionMgr->setSelectedObjects(aList,false);
- myViewWindow->highlight( myActor->getIO(), true, true );
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->highlight( myActor->getIO(), true, true );
}
myIsBusy = false;
}
}
myIsBusy = false;
}
@@
-1392,7
+1398,8
@@
void SMESHGUI_GroupDlg::onClose()
}
mySelectionMgr->clearSelected();
}
mySelectionMgr->clearSelected();
- myViewWindow->SetSelectionMode(ActorSelection);
+ if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
+ aViewWindow->SetSelectionMode(ActorSelection);
mySelectionMgr->clearFilters();
mySMESHGUI->ResetState();
mySelectionMgr->clearFilters();
mySMESHGUI->ResetState();