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Add DLL specs.
[modules/smesh.git]
/
src
/
SMESHGUI
/
SMESHGUI_FindElemByPointDlg.cxx
diff --git
a/src/SMESHGUI/SMESHGUI_FindElemByPointDlg.cxx
b/src/SMESHGUI/SMESHGUI_FindElemByPointDlg.cxx
index a23d80aa330af5e6685a294cc48c8add33c50edd..9024eb92504619d57dc5d70e3a9b1f084191b4c2 100644
(file)
--- a/
src/SMESHGUI/SMESHGUI_FindElemByPointDlg.cxx
+++ b/
src/SMESHGUI/SMESHGUI_FindElemByPointDlg.cxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
16
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
21
CEA/DEN, EDF R&D, OPEN CASCADE
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
//
// This library is free software; you can redistribute it and/or
// modify it under the terms of the GNU Lesser General Public
@@
-240,7
+240,7
@@
SMESHGUI_FindElemByPointOp::SMESHGUI_FindElemByPointOp()
mySimulation = 0;
mySMESHGUI = 0;
myDlg = new SMESHGUI_FindElemByPointDlg;
mySimulation = 0;
mySMESHGUI = 0;
myDlg = new SMESHGUI_FindElemByPointDlg;
- myHelpFileName = "find_element_by_point
_page
.html";
+ myHelpFileName = "find_element_by_point.html";
QList<SUIT_SelectionFilter*> filters;
filters.append( new SMESH_TypeFilter( SMESH::MESH ) );
QList<SUIT_SelectionFilter*> filters;
filters.append( new SMESH_TypeFilter( SMESH::MESH ) );
@@
-346,7
+346,7
@@
void SMESHGUI_FindElemByPointOp::onCloseView()
}
//================================================================================
/*!
}
//================================================================================
/*!
- * \brief hilight found selected elements
+ * \brief hi
gh
light found selected elements
*/
//================================================================================
*/
//================================================================================
@@
-361,7
+361,7
@@
void SMESHGUI_FindElemByPointOp::onElemSelected()
QList<QListWidgetItem *> ids = myDlg->myFoundList->selectedItems();
QList<QListWidgetItem*>::iterator id = ids.begin();
QList<QListWidgetItem *> ids = myDlg->myFoundList->selectedItems();
QList<QListWidgetItem*>::iterator id = ids.begin();
-
TColStd_MapOfInteger
idMap;
+
SVTK_TVtkIDsMap
idMap;
for ( ; id != ids.end(); ++id )
idMap.Add( (*id)->text().toInt() );
for ( ; id != ids.end(); ++id )
idMap.Add( (*id)->text().toInt() );
@@
-434,7
+434,7
@@
void SMESHGUI_FindElemByPointOp::onFind()
if (aMeshEditor->_is_nil())
return;
if (aMeshEditor->_is_nil())
return;
- SMESH::
long
_array_var foundIds;
+ SMESH::
smIdType
_array_var foundIds;
if ( aMesh->_is_equivalent( myMeshOrPart ) )
foundIds =
aMeshEditor->FindElementsByPoint( myDlg->myX->GetValue(),
if ( aMesh->_is_equivalent( myMeshOrPart ) )
foundIds =
aMeshEditor->FindElementsByPoint( myDlg->myX->GetValue(),
@@
-536,7
+536,7
@@
void SMESHGUI_FindElemByPointOp::redisplayPreview()
myPreview->nodesXYZ[0].z = myDlg->myZ->GetValue();
if (!mySimulation)
mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
myPreview->nodesXYZ[0].z = myDlg->myZ->GetValue();
if (!mySimulation)
mySimulation = new SMESHGUI_MeshEditPreview(SMESH::GetViewWindow( mySMESHGUI ));
- mySimulation->SetData(
&
myPreview.in());
+ mySimulation->SetData(
myPreview.in());
}
//================================================================================
}
//================================================================================