- SMESHGUI* aModeler = SMESHGUI::GetSMESHGUI();
-
- connect(aModeler, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
- connect(aModeler, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));
+ connect( mySMESHGUI, SIGNAL(SignalDeactivateActiveDialog()), SLOT(onDeactivate()));
+ connect( mySMESHGUI, SIGNAL(SignalCloseAllDialogs()), SLOT(onClose()));