#include "SalomeApp_Study.h"
#include "SUIT_Desktop.h"
#include "SUIT_MessageBox.h"
#include "SalomeApp_Study.h"
#include "SUIT_Desktop.h"
#include "SUIT_MessageBox.h"
{
//disconnect(mySelectionMgr, 0, this, 0);
{
//disconnect(mySelectionMgr, 0, this, 0);
}
//connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
}
//connect(mySelectionMgr, SIGNAL(currentSelectionChanged()), this, SLOT(SelectionIntoArgument()));
SMESH::SetPointRepresentation(false);
mySimulation->SetVisibility(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))
SMESH::SetPointRepresentation(false);
mySimulation->SetVisibility(false);
if ( SVTK_ViewWindow* aViewWindow = SMESH::GetViewWindow( mySMESHGUI ))