SMESH::TShapeDisplayer* myTShapeDisplayer;
SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
Handle(SALOME_InteractiveObject) myIObject;
SMESH::TShapeDisplayer* myTShapeDisplayer;
SMESHGUI_MeshEditPreview* myBadMeshDisplayer;
Handle(SALOME_InteractiveObject) myIObject;