- {
- myTable->setEnabled( true );
-
- // clear the Middle column
- for ( int row = 0; row < myTable->rowCount(); row++ )
- myTable->item( row, 1 )->setText("");
-
- int* aFirstColIds;
- int* aLastColIds;
-
- switch (myType) {
- case QUAD_EDGE:
- aFirstColIds = FirstEdgeIds;
- aLastColIds = LastEdgeIds;
- break;
- case QUAD_TRIANGLE:
- aFirstColIds = FirstTriangleIds;
- aLastColIds = LastTriangleIds;
- break;
- case QUAD_QUADRANGLE:
- aFirstColIds = FirstQuadrangleIds;
- aLastColIds = LastQuadrangleIds;
- break;
- case QUAD_TETRAHEDRON:
- aFirstColIds = FirstTetrahedronIds;
- aLastColIds = LastTetrahedronIds;
- break;
- case QUAD_PYRAMID:
- aFirstColIds = FirstPyramidIds;
- aLastColIds = LastPyramidIds;
- break;
- case QUAD_PENTAHEDRON:
- aFirstColIds = FirstPentahedronIds;
- aLastColIds = LastPentahedronIds;
- break;
- case QUAD_HEXAHEDRON:
- aFirstColIds = FirstHexahedronIds;
- aLastColIds = LastHexahedronIds;
- break;
- }
-
- // fill the First and the Last columns
- for (int i = 0, iEnd = myTable->rowCount(); i < iEnd; i++)
- myTable->item( i, 0 )->setText( aListCorners[ aFirstColIds[i] ] );
-
- for (int i = 0, iEnd = myTable->rowCount(); i < iEnd; i++)
- myTable->item( i, 2 )->setText( aListCorners[ aLastColIds[i] ] );
+ {
+ myTable->setEnabled( true );
+
+ // clear the Middle column
+ for ( int row = 0; row < myTable->rowCount(); row++ )
+ myTable->item( row, 1 )->setText("");
+
+ int* aFirstColIds;
+ int* aLastColIds;
+
+ switch (myType) {
+ case QUAD_EDGE:
+ aFirstColIds = FirstEdgeIds;
+ aLastColIds = LastEdgeIds;
+ break;
+ case QUAD_TRIANGLE:
+ aFirstColIds = FirstTriangleIds;
+ aLastColIds = LastTriangleIds;
+ break;
+ case QUAD_QUADRANGLE:
+ aFirstColIds = FirstQuadrangleIds;
+ aLastColIds = LastQuadrangleIds;
+ break;
+ case QUAD_TETRAHEDRON:
+ aFirstColIds = FirstTetrahedronIds;
+ aLastColIds = LastTetrahedronIds;
+ break;
+ case QUAD_PYRAMID:
+ aFirstColIds = FirstPyramidIds;
+ aLastColIds = LastPyramidIds;
+ break;
+ case QUAD_PENTAHEDRON:
+ aFirstColIds = FirstPentahedronIds;
+ aLastColIds = LastPentahedronIds;
+ break;
+ case QUAD_HEXAHEDRON:
+ aFirstColIds = FirstHexahedronIds;
+ aLastColIds = LastHexahedronIds;
+ break;