createSMESHAction( SMESHOp::OpBareBorderFace, "BARE_BORDER_FACE", "ICON_BARE_BORDER_FACE", 0, true );
createSMESHAction( SMESHOp::OpOverConstrainedFace, "OVER_CONSTRAINED_FACE", "ICON_OVER_CONSTRAINED_FACE", 0, true );
createSMESHAction( SMESHOp::OpLength2D, "LENGTH_2D", "ICON_LENGTH_2D", 0, true );
createSMESHAction( SMESHOp::OpBareBorderFace, "BARE_BORDER_FACE", "ICON_BARE_BORDER_FACE", 0, true );
createSMESHAction( SMESHOp::OpOverConstrainedFace, "OVER_CONSTRAINED_FACE", "ICON_OVER_CONSTRAINED_FACE", 0, true );
createSMESHAction( SMESHOp::OpLength2D, "LENGTH_2D", "ICON_LENGTH_2D", 0, true );