- Handle(SALOME_InteractiveObject) anIO = selected.First();
- if(!anIO.IsNull()){
- SMESH_Actor::eControl aControl = SMESH_Actor::eNone;
- if(SMESH_Actor *anActor = SMESH::FindActorByEntry(anIO->getEntry())) {
- switch ( theCommandID ){
- case SMESHOp::OpFreeNode:
- aControl = SMESH_Actor::eFreeNodes;
- break;
- case SMESHOp::OpEqualNode:
- aControl = SMESH_Actor::eCoincidentNodes;
- break;
- case SMESHOp::OpFreeEdge:
- aControl = SMESH_Actor::eFreeEdges;
- break;
- case SMESHOp::OpFreeBorder:
- aControl = SMESH_Actor::eFreeBorders;
- break;
- case SMESHOp::OpLength:
- aControl = SMESH_Actor::eLength;
- break;
- case SMESHOp::OpConnection:
- aControl = SMESH_Actor::eMultiConnection;
- break;
- case SMESHOp::OpEqualEdge:
- aControl = SMESH_Actor::eCoincidentElems1D;
- break;
- case SMESHOp::OpFreeFace:
- aControl = SMESH_Actor::eFreeFaces;
- break;
- case SMESHOp::OpBareBorderFace:
- aControl = SMESH_Actor::eBareBorderFace;
- break;
- case SMESHOp::OpOverConstrainedFace:
- aControl = SMESH_Actor::eOverConstrainedFace;
- break;
- case SMESHOp::OpLength2D:
- aControl = SMESH_Actor::eLength2D;
- break;
- case SMESHOp::OpConnection2D:
- aControl = SMESH_Actor::eMultiConnection2D;
- break;
- case SMESHOp::OpArea:
- aControl = SMESH_Actor::eArea;
- break;
- case SMESHOp::OpTaper:
- aControl = SMESH_Actor::eTaper;
- break;
- case SMESHOp::OpAspectRatio:
- aControl = SMESH_Actor::eAspectRatio;
- break;
- case SMESHOp::OpMinimumAngle:
- aControl = SMESH_Actor::eMinimumAngle;
- break;
- case SMESHOp::OpWarpingAngle:
- aControl = SMESH_Actor::eWarping;
- break;
- case SMESHOp::OpSkew:
- aControl = SMESH_Actor::eSkew;
- break;
- case SMESHOp::OpMaxElementLength2D:
- aControl = SMESH_Actor::eMaxElementLength2D;
- break;
- case SMESHOp::OpEqualFace:
- aControl = SMESH_Actor:: eCoincidentElems2D;
- break;
- case SMESHOp::OpAspectRatio3D:
- aControl = SMESH_Actor::eAspectRatio3D;
- break;
- case SMESHOp::OpVolume:
- aControl = SMESH_Actor::eVolume3D;
- break;
- case SMESHOp::OpMaxElementLength3D:
- aControl = SMESH_Actor::eMaxElementLength3D;
- break;
- case SMESHOp::OpBareBorderVolume:
- aControl = SMESH_Actor::eBareBorderVolume;
- break;
- case SMESHOp::OpOverConstrainedVolume:
- aControl = SMESH_Actor::eOverConstrainedVolume;
- break;
- case SMESHOp::OpEqualVolume:
- aControl = SMESH_Actor::eCoincidentElems3D;
- break;
- }
-
- anActor->SetControlMode(aControl);
- anActor->GetScalarBarActor()->SetTitle( functorToString( anActor->GetFunctor() ).toLatin1().constData() );
- SMESH::RepaintCurrentView();
+ SALOME_ListIteratorOfListIO It(selected);
+ for ( ; It.More(); It.Next())
+ {
+ Handle(SALOME_InteractiveObject) anIO = It.Value();
+ if(!anIO.IsNull()){
+ _PTR(SObject) SO = aStudy->FindObjectID( It.Value()->getEntry() );
+ if ( SO ) {
+ CORBA::Object_var aObject = SMESH::SObjectToObject( SO );
+ SMESH::SMESH_Mesh_var aMesh = SMESH::SMESH_Mesh::_narrow( aObject );
+ SMESH::SMESH_subMesh_var aSubMesh = SMESH::SMESH_subMesh::_narrow( aObject );
+ SMESH::SMESH_GroupBase_var aGroup = SMESH::SMESH_GroupBase::_narrow( aObject );
+ if ( !aMesh->_is_nil() || !aSubMesh->_is_nil() || !aGroup->_is_nil() ) {
+ if(SMESH_Actor *anActor = SMESH::FindActorByEntry(anIO->getEntry())) {
+ anActor->SetControlMode(aControl);
+ anActor->GetScalarBarActor()->SetTitle( functorToString( anActor->GetFunctor() ).toLatin1().constData() );
+ SMESH::RepaintCurrentView();