-// LightApp_SelectionMgr *Sel = selectionMgr();
-// SALOME_ListIO selected; Sel->selectedObjects( selected );
-
-// int nbSel = selected.Extent();
-// if (nbSel != 1) {
-// SUIT_MessageBox::warn1(desktop(),
-// tr("SMESH_WRN_WARNING"),
-// tr("SMESH_WRN_NO_AVAILABLE_DATA"),
-// tr("SMESH_BUT_OK"));
-// break;
-// }
-
-// SMESH::SMESH_Mesh_var aMesh;
-// SMESH::SMESH_subMesh_var aSubMesh;
-// Handle(SALOME_InteractiveObject) IObject = selected.First();
-// if (IObject->hasEntry()) {
-// _PTR(SObject) aMeshSObj = aStudy->FindObjectID(IObject->getEntry());
-// GEOM::GEOM_Object_var aShapeObject = SMESH::GetShapeOnMeshOrSubMesh( aMeshSObj );
-// if ( aShapeObject->_is_nil() ) {
-// // imported mesh
-// break;
-// }
-// if ( aMeshSObj ) {
-// aMesh = SMESH::SObjectToInterface<SMESH::SMESH_Mesh>(aMeshSObj);
-// aSubMesh = SMESH::SObjectToInterface<SMESH::SMESH_subMesh>(aMeshSObj);
-// if ( !aSubMesh->_is_nil() )
-// aMesh = aSubMesh->GetFather();
-
-// if (!aMesh->_is_nil()) {
-// SMESH::algo_error_array_var errors = GetSMESHGen()->GetAlgoState(aMesh,aShapeObject);
-// if ( errors->length() > 0 ) {
-// SUIT_MessageBox::warn1(desktop(),
-// tr("SMESH_WRN_WARNING"),
-// SMESH::GetMessageOnAlgoStateErrors( errors.in() ),
-// tr("SMESH_BUT_OK"));
-// break;
-// }
-
-// try {
-// if (GetSMESHGen()->Compute(aMesh, aShapeObject))
-// SMESH::ModifiedMesh(aMeshSObj, true);
-// else
-// SUIT_MessageBox::warn1(desktop(),
-// tr("SMESH_WRN_WARNING"),
-// tr("SMESH_WRN_COMPUTE_FAILED"),
-// tr("SMESH_BUT_OK"));
-// }
-// catch(const SALOME::SALOME_Exception & S_ex){
-// SalomeApp_Tools::QtCatchCorbaException(S_ex);
-// }
-
-// updateObjBrowser();
-
-// if (automaticUpdate()) {
-// SVTK_ViewWindow* aVTKView = SMESH::GetViewWindow(this, /*create*/true);
-// if (aVTKView) {
-// CORBA::Long anId = aStudy->StudyId();
-// TVisualObjPtr aVisualObj = SMESH::GetVisualObj(anId, IObject->getEntry());
-// if (aVisualObj) {
-// aVisualObj->Update();
-// SMESH_Actor* anActor = SMESH::FindActorByEntry(IObject->getEntry());
-// if (!anActor) {
-// anActor = SMESH::CreateActor(aStudy, IObject->getEntry());
-// if (anActor) {
-// SMESH::DisplayActor(aVTKView, anActor); //apo
-// SMESH::FitAll();
-// }
-// }
-// SMESH::RepaintCurrentView();
-// Sel->setSelectedObjects( selected );
-// }
-// }
-// }
-// }
-// }
-// }