else if ( !aSubMesh->_is_nil() ) { // DELETE SUBMESH
SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
aMesh->RemoveSubMesh( aSubMesh );
else if ( !aSubMesh->_is_nil() ) { // DELETE SUBMESH
SMESH::SMESH_Mesh_var aMesh = aSubMesh->GetFather();
aMesh->RemoveSubMesh( aSubMesh );