- void addNodeToSubmesh( const SMDS_MeshNode* aNode, int Index )
- {
- //Update or build submesh
- std::map<int,SMESHDS_SubMesh*>::iterator it = myShapeIndexToSubMesh.find( Index );
- if ( it == myShapeIndexToSubMesh.end() )
- it = myShapeIndexToSubMesh.insert( std::make_pair(Index, new SMESHDS_SubMesh(this, Index) )).first;
- it->second->AddNode( aNode ); // add aNode to submesh
- }
-