+ return myReals;
+}
+
+
+//********************************************************************
+//***** Methods for quadratic elements ******
+//********************************************************************
+
+//=======================================================================
+//function : AddEdge
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddEdge(int NewEdgeID, int n1, int n2, int n12)
+{
+ if (!myType == SMESHDS_AddQuadEdge) {
+ MESSAGE("SMESHDS_Command::AddEdge : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewEdgeID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n12);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddFace(int NewFaceID,
+ int n1, int n2, int n3,
+ int n12, int n23, int n31)
+{
+ if (!myType == SMESHDS_AddQuadTriangle) {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n31);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddFace(int NewFaceID,
+ int n1, int n2, int n3,
+ int n12, int n23, int n31, int nCenter)
+{
+ if (!myType == SMESHDS_AddBiQuadTriangle) {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n31);
+ myIntegers.push_back(nCenter);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddFace(int NewFaceID,
+ int n1, int n2, int n3, int n4,
+ int n12, int n23, int n34, int n41)
+{
+ if (!myType == SMESHDS_AddQuadQuadrangle) {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n34);
+ myIntegers.push_back(n41);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddFace
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddFace(int NewFaceID,
+ int n1, int n2, int n3, int n4,
+ int n12, int n23, int n34, int n41, int nCenter)
+{
+ if (myType != SMESHDS_AddBiQuadQuadrangle) {
+ MESSAGE("SMESHDS_Command::AddFace : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewFaceID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n34);
+ myIntegers.push_back(n41);
+ myIntegers.push_back(nCenter);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2, int n3, int n4,
+ int n12, int n23, int n31,
+ int n14, int n24, int n34)
+{
+ if (!myType == SMESHDS_AddQuadTetrahedron) {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n31);
+ myIntegers.push_back(n14);
+ myIntegers.push_back(n24);
+ myIntegers.push_back(n34);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2,
+ int n3, int n4, int n5,
+ int n12, int n23, int n34, int n41,
+ int n15, int n25, int n35, int n45)
+{
+ if (!myType == SMESHDS_AddQuadPyramid) {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n5);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n34);
+ myIntegers.push_back(n41);
+ myIntegers.push_back(n15);
+ myIntegers.push_back(n25);
+ myIntegers.push_back(n35);
+ myIntegers.push_back(n45);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2,
+ int n3, int n4, int n5,int n6,
+ int n12, int n23, int n31,
+ int n45, int n56, int n64,
+ int n14, int n25, int n36)
+{
+ if (!myType == SMESHDS_AddQuadPentahedron) {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n5);
+ myIntegers.push_back(n6);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n31);
+ myIntegers.push_back(n45);
+ myIntegers.push_back(n56);
+ myIntegers.push_back(n64);
+ myIntegers.push_back(n14);
+ myIntegers.push_back(n25);
+ myIntegers.push_back(n36);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2, int n3,
+ int n4, int n5, int n6, int n7, int n8,
+ int n12, int n23, int n34, int n41,
+ int n56, int n67, int n78, int n85,
+ int n15, int n26, int n37, int n48)
+{
+ if (!myType == SMESHDS_AddQuadHexahedron) {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n5);
+ myIntegers.push_back(n6);
+ myIntegers.push_back(n7);
+ myIntegers.push_back(n8);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n34);
+ myIntegers.push_back(n41);
+ myIntegers.push_back(n56);
+ myIntegers.push_back(n67);
+ myIntegers.push_back(n78);
+ myIntegers.push_back(n85);
+ myIntegers.push_back(n15);
+ myIntegers.push_back(n26);
+ myIntegers.push_back(n37);
+ myIntegers.push_back(n48);
+ myNumber++;
+}
+
+//=======================================================================
+//function : AddVolume
+//purpose :
+//=======================================================================
+void SMESHDS_Command::AddVolume(int NewVolID, int n1, int n2, int n3,
+ int n4, int n5, int n6, int n7, int n8,
+ int n12, int n23, int n34, int n41,
+ int n56, int n67, int n78, int n85,
+ int n15, int n26, int n37, int n48,
+ int n1234,int n1256,int n2367,int n3478,
+ int n1458,int n5678,int nCenter)
+{
+ if (!myType == SMESHDS_AddQuadHexahedron) {
+ MESSAGE("SMESHDS_Command::AddVolume : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewVolID);
+ myIntegers.push_back(n1);
+ myIntegers.push_back(n2);
+ myIntegers.push_back(n3);
+ myIntegers.push_back(n4);
+ myIntegers.push_back(n5);
+ myIntegers.push_back(n6);
+ myIntegers.push_back(n7);
+ myIntegers.push_back(n8);
+ myIntegers.push_back(n12);
+ myIntegers.push_back(n23);
+ myIntegers.push_back(n34);
+ myIntegers.push_back(n41);
+ myIntegers.push_back(n56);
+ myIntegers.push_back(n67);
+ myIntegers.push_back(n78);
+ myIntegers.push_back(n85);
+ myIntegers.push_back(n15);
+ myIntegers.push_back(n26);
+ myIntegers.push_back(n37);
+ myIntegers.push_back(n48);
+ myIntegers.push_back(n1234);
+ myIntegers.push_back(n1256);
+ myIntegers.push_back(n2367);
+ myIntegers.push_back(n3478);
+ myIntegers.push_back(n1458);
+ myIntegers.push_back(n5678);
+ myIntegers.push_back(nCenter);
+ myNumber++;
+}
+
+//================================================================================
+/*!
+ * \brief Record adding a Ball
+ */
+//================================================================================
+
+void SMESHDS_Command::AddBall(int NewBallID, int node, double diameter)
+{
+ if (!myType == SMESHDS_AddBall)
+ {
+ MESSAGE("SMESHDS_Command::SMESHDS_AddBall : Bad Type");
+ return;
+ }
+ myIntegers.push_back(NewBallID);
+ myIntegers.push_back(node);
+ myReals.push_back(diameter);
+ myNumber++;