Salome HOME
projects
/
modules
/
smesh.git
/ blobdiff
commit
grep
author
committer
pickaxe
?
search:
re
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
raw
|
inline
| side by side
bos #30222 EDF 25368 - warning when computing
[modules/smesh.git]
/
src
/
SMESH
/
SMESH_subMesh.hxx
diff --git
a/src/SMESH/SMESH_subMesh.hxx
b/src/SMESH/SMESH_subMesh.hxx
index 36a37740080173452ce1e9322e33a44836d31b5e..fbfd222c235f2698734183c9bfb76f37cf11e343 100644
(file)
--- a/
src/SMESH/SMESH_subMesh.hxx
+++ b/
src/SMESH/SMESH_subMesh.hxx
@@
-1,4
+1,4
@@
-// Copyright (C) 2007-20
14
CEA/DEN, EDF R&D, OPEN CASCADE
+// Copyright (C) 2007-20
22
CEA/DEN, EDF R&D, OPEN CASCADE
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
//
// Copyright (C) 2003-2007 OPEN CASCADE, EADS/CCR, LIP6, CEA/DEN,
// CEDRAT, EDF R&D, LEG, PRINCIPIA R&D, BUREAU VERITAS
@@
-29,26
+29,27
@@
#include "SMESH_SMESH.hxx"
#include "SMESH_SMESH.hxx"
-#include "SMESHDS_Mesh.hxx"
-#include "SMESHDS_SubMesh.hxx"
-#include "SMESH_Hypothesis.hxx"
+#include "SMDS_Iterator.hxx"
#include "SMESH_ComputeError.hxx"
#include "SMESH_Algo.hxx"
#include "Utils_SALOME_Exception.hxx"
#include <TopoDS_Shape.hxx>
#include "SMESH_ComputeError.hxx"
#include "SMESH_Algo.hxx"
#include "Utils_SALOME_Exception.hxx"
#include <TopoDS_Shape.hxx>
+#include <TopTools_IndexedMapOfShape.hxx>
#include <list>
#include <map>
#include <list>
#include <map>
-class SMESH_Mesh;
-class SMESH
_Hypothesis
;
+class SMESH
DS
_Mesh;
+class SMESH
DS_SubMesh
;
class SMESH_Algo;
class SMESH_Gen;
class SMESH_Algo;
class SMESH_Gen;
-class SMESH_
subMeshEventListener
;
-class SMESH_
subMeshEventListenerData
;
+class SMESH_
Hypothesis
;
+class SMESH_
Mesh
;
class SMESH_subMesh;
class SMESH_subMesh;
+class SMESH_subMeshEventListener;
+struct SMESH_subMeshEventListenerData;
typedef SMESH_subMeshEventListener EventListener;
typedef SMESH_subMeshEventListenerData EventListenerData;
typedef SMESH_subMeshEventListener EventListener;
typedef SMESH_subMeshEventListenerData EventListenerData;
@@
-81,6
+82,7
@@
class SMESH_EXPORT SMESH_subMesh
const std::map < int, SMESH_subMesh * >& DependsOn();
bool DependsOn( const SMESH_subMesh* other ) const;
const std::map < int, SMESH_subMesh * >& DependsOn();
bool DependsOn( const SMESH_subMesh* other ) const;
+ bool DependsOn( const int shapeID ) const;
/*!
* \brief Return iterator on the sub-meshes this one depends on. By default
* most simple sub-meshes go first.
/*!
* \brief Return iterator on the sub-meshes this one depends on. By default
* most simple sub-meshes go first.
@@
-88,12
+90,14
@@
class SMESH_EXPORT SMESH_subMesh
SMESH_subMeshIteratorPtr getDependsOnIterator(const bool includeSelf,
const bool complexShapeFirst=false) const;
SMESH_subMeshIteratorPtr getDependsOnIterator(const bool includeSelf,
const bool complexShapeFirst=false) const;
+ const std::vector< SMESH_subMesh * > & GetAncestors() const;
+ void ClearAncestors();
+
const TopoDS_Shape & GetSubShape() const;
enum compute_state
{
const TopoDS_Shape & GetSubShape() const;
enum compute_state
{
- NOT_READY, READY_TO_COMPUTE,
- COMPUTE_OK, FAILED_TO_COMPUTE
+ NOT_READY, READY_TO_COMPUTE, COMPUTE_OK, FAILED_TO_COMPUTE
};
enum algo_state
{
};
enum algo_state
{
@@
-109,7
+113,7
@@
class SMESH_EXPORT SMESH_subMesh
};
enum compute_event
{
};
enum compute_event
{
- MODIF_ALGO_STATE, COMPUTE, COMPUTE_SUBMESH, COMPUTE_CANCELED,
+ MODIF_ALGO_STATE, COMPUTE, COMPUTE_SUBMESH, COMPUTE_
NOGEOM, COMPUTE_
CANCELED,
CLEAN, SUBMESH_COMPUTED, SUBMESH_RESTORED, SUBMESH_LOADED,
MESH_ENTITY_REMOVED, CHECK_COMPUTE_STATE
};
CLEAN, SUBMESH_COMPUTED, SUBMESH_RESTORED, SUBMESH_LOADED,
MESH_ENTITY_REMOVED, CHECK_COMPUTE_STATE
};
@@
-119,11
+123,11
@@
class SMESH_EXPORT SMESH_subMesh
};
// ==================================================================
};
// ==================================================================
- // Members to track non hierarchical dependencies between submeshes
+ // Members to track non hierarchical dependencies between sub
-
meshes
// ==================================================================
/*!
// ==================================================================
/*!
- * \brief Set
s
an event listener and its data to a submesh
+ * \brief Set an event listener and its data to a submesh
* \param listener - the listener to store
* \param data - the listener data to store
* \param where - the submesh to store the listener and it's data
* \param listener - the listener to store
* \param data - the listener data to store
* \param where - the submesh to store the listener and it's data
@@
-187,7
+191,7
@@
protected:
void setEventListener(EventListener* listener, EventListenerData* data);
/*!
void setEventListener(EventListener* listener, EventListenerData* data);
/*!
- * \brief Notify stored event listeners on the occured event
+ * \brief Notify stored event listeners on the occur
r
ed event
* \param event - algo_event or compute_event itself
* \param eventType - algo_event or compute_event
* \param hyp - hypothesis, if eventType is algo_event
* \param event - algo_event or compute_event itself
* \param eventType - algo_event or compute_event
* \param hyp - hypothesis, if eventType is algo_event
@@
-212,19
+216,19
@@
protected:
public:
SMESH_Hypothesis::Hypothesis_Status
public:
SMESH_Hypothesis::Hypothesis_Status
- AlgoStateEngine(
i
nt event, SMESH_Hypothesis * anHyp);
+ AlgoStateEngine(
algo_eve
nt event, SMESH_Hypothesis * anHyp);
SMESH_Hypothesis::Hypothesis_Status
SMESH_Hypothesis::Hypothesis_Status
- SubMeshesAlgoStateEngine(
int event, SMESH_Hypothesis * anHyp
);
+ SubMeshesAlgoStateEngine(
algo_event event, SMESH_Hypothesis * anHyp, bool exitOnFatal=false
);
algo_state GetAlgoState() const { return _algoState; }
algo_state GetAlgoState() const { return _algoState; }
- compute_state GetComputeState() const { return _computeState; }
;
+ compute_state GetComputeState() const { return _computeState; }
SMESH_ComputeErrorPtr& GetComputeError() { return _computeError; }
void DumpAlgoState(bool isMain);
SMESH_ComputeErrorPtr& GetComputeError() { return _computeError; }
void DumpAlgoState(bool isMain);
- bool ComputeStateEngine(
i
nt event);
- void ComputeSubMeshStateEngine(
i
nt event, const bool includeSelf=false);
+ bool ComputeStateEngine(
compute_eve
nt event);
+ void ComputeSubMeshStateEngine(
compute_eve
nt event, const bool includeSelf=false);
bool Evaluate(MapShapeNbElems& aResMap);
bool Evaluate(MapShapeNbElems& aResMap);
@@
-233,17
+237,16
@@
public:
bool CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) const;
// return true if theHypothesis can be attached to me:
bool CanAddHypothesis(const SMESH_Hypothesis* theHypothesis) const;
// return true if theHypothesis can be attached to me:
- // its dimen
t
ion is checked
+ // its dimen
s
ion is checked
- static bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis,
+ static bool IsApplicableHypot
h
esis(const SMESH_Hypothesis* theHypothesis,
const TopAbs_ShapeEnum theShapeType);
const TopAbs_ShapeEnum theShapeType);
- bool IsApplicableHypotesis(const SMESH_Hypothesis* theHypothesis) const
- { return IsApplicableHypotesis( theHypothesis, _subShape.ShapeType() ); }
+ bool IsApplicableHypothesis(const SMESH_Hypothesis* theHypothesis) const;
// return true if theHypothesis can be used to mesh me:
// its shape type is checked
// return true if theHypothesis can be used to mesh me:
// its shape type is checked
- SMESH_Hypothesis::Hypothesis_Status CheckConcur
entHypothesis (const int theHypType
);
+ SMESH_Hypothesis::Hypothesis_Status CheckConcur
rentHypothesis (SMESH_Hypothesis* theHypothesis
);
// check if there are several applicable hypothesis on fathers
/*!
// check if there are several applicable hypothesis on fathers
/*!
@@
-254,12
+257,21
@@
public:
bool IsMeshComputed() const;
// check if _subMeshDS contains mesh elements unless _alwaysComputed==true
bool IsMeshComputed() const;
// check if _subMeshDS contains mesh elements unless _alwaysComputed==true
+ bool IsComputedPartially() const;
+ // check if any upper level sub-shape is not computed
+
+ /*!
+ * \brief Set sub-shapes that are allowed to compute at once by a multidimensional algo
+ */
+ void SetAllowedSubShapes( const TopTools_IndexedMapOfShape* subShapes )
+ { _allowedSubShapes = subShapes; }
+
/*!
* \brief Allow algo->Compute() if a subshape of lower dim is meshed but
* none mesh entity is bound to it
*/
void SetIsAlwaysComputed(bool isAlCo);
/*!
* \brief Allow algo->Compute() if a subshape of lower dim is meshed but
* none mesh entity is bound to it
*/
void SetIsAlwaysComputed(bool isAlCo);
- bool IsAlwaysComputed() { return _alwaysComputed; }
+ bool IsAlwaysComputed()
const
{ return _alwaysComputed; }
bool SubMeshesComputed(bool * isFailedToCompute=0) const;
bool SubMeshesComputed(bool * isFailedToCompute=0) const;
@@
-277,7
+289,9
@@
public:
protected:
// ==================================================================
protected:
// ==================================================================
- void insertDependence(const TopoDS_Shape aSubShape);
+ void insertDependence(const TopoDS_Shape aShape,
+ TopAbs_ShapeEnum aSubType,
+ TopAbs_ShapeEnum avoidType=TopAbs_SHAPE);
void removeSubMeshElementsAndNodes();
void updateDependantsState(const compute_event theEvent);
void removeSubMeshElementsAndNodes();
void updateDependantsState(const compute_event theEvent);
@@
-324,9
+338,11
@@
protected:
int _Id;
std::map < int, SMESH_subMesh * >_mapDepend;
int _Id;
std::map < int, SMESH_subMesh * >_mapDepend;
- bool _dependenceAnalysed;
+ bool _dependenceAnalysed;
+ std::vector< SMESH_subMesh * > _ancestors;
SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call
SMESH_Algo * _algo; // the algorithm found by last *StateEngine() call
+ TopoDS_Shape _algoShape; // shape the algorithm is assigned to
algo_state _algoState;
compute_state _computeState;
SMESH_ComputeErrorPtr _computeError;
algo_state _algoState;
compute_state _computeState;
SMESH_ComputeErrorPtr _computeError;
@@
-338,6
+354,8
@@
protected:
// mesh several edges as a whole and leave some of them without mesh entities
bool _alwaysComputed;
// mesh several edges as a whole and leave some of them without mesh entities
bool _alwaysComputed;
+ const TopTools_IndexedMapOfShape* _allowedSubShapes; // allowed to be returned by getCollection()
+
};
#endif
};
#endif