- bool SubMeshesComputed();
-
- bool SubMeshesReady();
-
- void RemoveSubMeshElementsAndNodes();
- void UpdateDependantsState(const compute_event theEvent);
- void UpdateSubMeshState(const compute_state theState);
- void ComputeSubMeshStateEngine(int event);
- void CleanDependants();
- void CleanDependsOn();
- void SetAlgoState(int state);
+ void removeSubMeshElementsAndNodes();
+ void updateDependantsState(const compute_event theEvent);
+ void updateSubMeshState(const compute_state theState);
+ void cleanDependants();
+ void cleanDependsOn( bool keepSupportedsubMeshes = false );
+ void setAlgoState(algo_state state);