ERR_LOADF_CANT_PROJECT, // impossible to project nodes
// Load(volume)
ERR_LOADV_BAD_SHAPE, // volume is not a brick of 6 faces
ERR_LOADF_CANT_PROJECT, // impossible to project nodes
// Load(volume)
ERR_LOADV_BAD_SHAPE, // volume is not a brick of 6 faces
// Apply(shape)
ERR_APPL_NOT_COMPUTED, // mapping failed
ERR_APPL_NOT_LOADED, // pattern was not loaded
// Apply(shape)
ERR_APPL_NOT_COMPUTED, // mapping failed
ERR_APPL_NOT_LOADED, // pattern was not loaded
ERR_APPL_BAD_NB_VERTICES, // keypoints - vertices mismatch
// Apply(face)
ERR_APPLF_BAD_TOPOLOGY, // bad pattern topology
ERR_APPL_BAD_NB_VERTICES, // keypoints - vertices mismatch
// Apply(face)
ERR_APPLF_BAD_TOPOLOGY, // bad pattern topology
std::list< TPoint* > & getShapePoints(const TopoDS_Shape& theShape);
// Return list of points located on theShape.
// A list of edge-points include vertex-points (for 2D pattern only).
std::list< TPoint* > & getShapePoints(const TopoDS_Shape& theShape);
// Return list of points located on theShape.
// A list of edge-points include vertex-points (for 2D pattern only).
- // A list of face-points doesnt include edge-points.
- // A list of volume-points doesnt include face-points.
+ // A list of face-points doesn't include edge-points.
+ // A list of volume-points doesn't include face-points.
std::list< TPoint* > & getShapePoints(const int theShapeID);
// Return list of points located on the shape
std::list< TPoint* > & getShapePoints(const int theShapeID);
// Return list of points located on the shape