+ /*!
+ * \brief Copy shape information from another helper to improve performance
+ * since SetSubShape() can be time consuming if there are many edges
+ */
+ void CopySubShapeInfo(const SMESH_MesherHelper& other);
+
+
+ /*!
+ * \brief Convert a shape to its index in the SMESHDS_Mesh
+ */
+ int ShapeToIndex( const TopoDS_Shape& S ) const;