sweepElement( aMesh, elem, newNodesItVec, newElemsMap[elem] );
// fill history
sweepElement( aMesh, elem, newNodesItVec, newElemsMap[elem] );
// fill history
list<const SMDS_MeshElement*> tmpList = newElemsMap[elem];
for(list<const SMDS_MeshElement*>::iterator ite = tmpList.begin();
ite!=tmpList.end(); ite++) {
list<const SMDS_MeshElement*> tmpList = newElemsMap[elem];
for(list<const SMDS_MeshElement*>::iterator ite = tmpList.begin();
ite!=tmpList.end(); ite++) {