+ /*!
+ * \brief Return list of ancestors of theSubShape in the order
+ * that lower dimention shapes come first
+ */
+ const TopTools_ListOfShape& GetAncestors(const TopoDS_Shape& theSubShape) const;
+
+ void SetAutoColor(bool theAutoColor) throw(SALOME_Exception);
+
+ bool GetAutoColor() throw(SALOME_Exception);
+
+ /*!
+ * \brief Set the flag meaning that the mesh has been edited "manually".
+ * It is to set to false after Clear() and to set to true by MeshEditor
+ */
+ void SetIsModified(bool isModified);
+
+ bool GetIsModified() const { return _isModified; }
+
+ /*!
+ * \brief Return true if the mesh has been edited since a total re-compute
+ * and those modifications may prevent successful partial re-compute.
+ * As a side effect reset _isModified flag if mesh is empty
+ */
+ bool HasModificationsToDiscard() const;
+
+ /*!
+ * \brief Return data map of descendant to ancestor shapes
+ */
+ typedef TopTools_IndexedDataMapOfShapeListOfShape TAncestorMap;
+ const TAncestorMap& GetAncestorMap() const { return _mapAncestors; }
+ /*!
+ * \brief Check group names for duplications.
+ * Consider maximum group name length stored in MED file
+ */
+ bool HasDuplicatedGroupNamesMED();
+
+ void ExportMED(const char *file,
+ const char* theMeshName = NULL,
+ bool theAutoGroups = true,
+ int theVersion = 0,
+ const SMESHDS_Mesh* meshPart = 0)
+ throw(SALOME_Exception);